Located in Saint-Etienne, France, the University of Jean Monnet works in the fields of Design and Art. UJM leads the research part of the MOSAIC project on WP3 with LAB.

Team members

Christophe BARDIN

Pr. Arts, Design and Art theory

For the MOSAIC project, Christophe Bardin is the leader of the WP3 “Research”. Christophe is a researcher in the field of applied arts and more especially, the glass work field. His work is published and he heads up the master’s degree in Design, Métiers d’Art et d’Industrie at Jean Monnet University in Saint-Étienne, France.

Ruxandra LUPU

Postdoctoral Researcher

Ruxandra has a double formation in economy (Romania) and printmaking (Italy). She holds a practice-led PhD in film and media studies from the University of Leeds. As a researcher she worked on research projects led by bodies such as the Italian National Research Council and Cardiff University. Her focus lies in the field of innovation in the creative industries, more specifically developing practice-led methodologies that can establish new frameworks for dealing with the different registers of knowledge articulated by sectors such as arts and crafts. In MOSAIC, she contributed to the setup of research processes, strategies as well as the coordination of the research work conducted in collaboration with MOSAIC partners.

Pauline KUNTZ

PhD Arts and Craft

She has a background in glass creative craft, in product design and entrepreneurship, Pauline is a PhD student in Design and Management Sciences. She is working about the new business models in Arts and Craft, more especially about the new practices. She participated in the stage of the research in the MOSAIC project, creating guidelines, a part of methodologies and data analysis work, managed Focus Group.

Eva LIBRAN PEREZ

Project Engineer

Graduated with a master degree in Design, art and industrial crafts; Eva is a project engineer and a designer in the MOSAIC European project. Specialised in design methodologies, she used to work with companies regarding collaborative design methodologies, creating Serious Games and exploring innovative methodologies.